DisplayName = ZERO type21
AddDisplayName = ja_JP, 零式艦上戦闘機21型
ItemID = 28708
MaxHp = 130
Speed = 1.15
Sound = prop
onGroundPitch = 14.3
ThrottleUpDown = 0.6
MaxFuel         = 1200
FuelConsumption = 1.0
ThrottleUpDownOnEntity = 2.0
ThirdPersonDist = 12
RotorSpeed = 150

UnmountPosition = 3.0, 1.0, -2.0

; W = WWII.  F = Fighter(戦闘機)
Category = W.F

HUD = plane_wwii

AddTexture = a6m2_2
AddTexture = a6m2_3

EntityWidth  = 0.8
EntityHeight = 0.8

AddSeat = 0.0,  1.46, 0.40

AddPartSlideCanopy = 0, 0.00, -0.6

AddPartLG =  -1.96, 1.26,  1.13,  0,0, 1, 86.5
AddPartLG =   1.96, 1.26,  1.13,  0,0,-1, 86.5
AddPartLG =  -0.11, 1.05,  1.39,  0,0,-1, 80
AddPartLG =   0.11, 1.05,  1.39,  0,0, 1, 80
AddPartLG =   0.11, 1.49, -5.05,  1,0, 0, 20

AddPartRotor =    0.00,  1.64, 2.83,   1,0, 0
AddBlade = 1, 0,  0.00,  1.64, 2.83,   0,0,-1

AddPartWing =  -5.74, 1.83, 0.00,  0,0,-1, 100
AddPartWing =   5.74, 1.83, 0.00,  0,0, 1, 100

AddWeapon = mg7_7mm,  0.19, 2.18, 1.62,  0.0,  0.0
AddWeapon = mg7_7mm, -0.19, 2.18, 1.62,  0.0,  0.0

AddWeapon = mg20mm,  2.00, 1.41, 1.69,   0.5,  0.0
AddWeapon = mg20mm, -2.00, 1.41, 1.69,  -0.5,  0.0

AddRecipe = "   ",  "GII",  "IPP",  I,  iron_block,  G,  dye,  7,  P,  paper

BoundingBox =  0.00, 1.82,  0.40,   1.2, 1.5
BoundingBox =  0.00, 1.72, -0.86,   1.1, 1.3
BoundingBox =  0.00, 1.73, -2.08,   1.0, 1.1
BoundingBox =  0.00, 1.70, -3.23,   0.9, 0.9
BoundingBox =  0.00, 1.87, -4.52,   0.5, 1.0

BoundingBox =  1.20, 1.82, -4.62,   1.2, 0.2
BoundingBox = -1.20, 1.82, -4.62,   1.2, 0.2

BoundingBox =  0.00, 1.70,  1.41,   1.1, 1.2
BoundingBox =  0.00, 1.65,  2.28,   1.1, 1.1,  1.2

BoundingBox =  1.70, 1.40,  0.33,   2.1, 0.3
BoundingBox = -1.70, 1.40,  0.33,   2.1, 0.3
BoundingBox =  4.10, 1.60,  0.46,   2.0, 0.3,  0.9
BoundingBox = -4.10, 1.60,  0.46,   2.0, 0.3,  0.9