DisplayName = OV-10A Bronco
AddDisplayName = ko_KR, OV-10A 브롱코
ItemID = 40016
MaxHp = 150
Speed = 0.85
Sound = prop
ThrottleUpDown = 0.8
MaxFuel         = 1200
FuelConsumption = 1.0
RotorSpeed = 100.0
ThirdPersonDist = 15

; M = Military(軍用機).  A = Attacker(攻撃機)
Category = M.A

AddTexture = ov10-gray
AddTexture = ov10-cdf

HUD = plane, gunner, none

AddSeat =  0.0, 1.1, 0.0
AddSeat =  0.0, 1.3, -1.38
AddSeat =  0.0, 1.1, -4.8

MobilityYaw = 1.5
MobilityRoll = 1.2
MobilityPitch = 1.5

AddPartCanopy =  0.56, 2.682, 0.0,  0.02, -0.11, 1, 70
AddPartCanopy = -0.599, 2.769, -1.1,  0, 0, -1, 70

AddPartRotor =     2.8, 1.716, -1.552,   1,0,0
AddBlade =  1, 0,  2.8, 1.716, -1.552,   0,0,1

AddPartRotor =    -2.8, 1.716, -1.552,   1,0,0
AddBlade =  1, 0, -2.8, 1.716, -1.552,   0,0,-1

AddPartLG    =  0.0, 1.23, 0.665,     1,0,0, -106
AddPartLG    =  0.0, 1.32, -4.0,     1,0,0,  110

AddPartHatch =  0.656, -0.3, -5.22,    0,1,0, -180

AddWeapon = m60_tw,  0.901, 0.773, -2.166,   0.0, -1.0
AddWeapon = m60_tw, -0.901, 0.773, -2.166,   0.0, -1.0
AddWeapon = m60_tw,  1.069, 0.675, -2.166,   0.0, -1.0
AddWeapon = m60_tw, -1.069, 0.675, -2.166,   0.0, -1.0

AddWeapon = hydra70_14,  0.55, 0.35, -2.42,   0.0, -1.0
AddWeapon = hydra70_14, -0.55, 0.35, -2.42,   0.0, -1.0
AddWeapon = hydra70_m264rp,  0.55, 0.35, -2.42,   0.0, -1.0
AddWeapon = hydra70_m264rp, -0.55, 0.35, -2.42,   0.0, -1.0

AddWeapon = zuni_8, 1.16, 0.17, -2.06,   0.0, -1.0
AddWeapon = zuni_8, -1.16, 0.17, -2.06,   0.0, -1.0

AddWeapon = aim9,  4.935, 1.9, -3.3,   0.0, -1.0
AddWeapon = aim9, -4.935, 1.9, -3.3,   0.0, -1.0

AddWeapon = targeting_pod_mob,     0.0, 0.4, 3.5,   0.0, 0.0,  false, 2
AddWeapon = targeting_pod_pv10s,   0.0, 0.4, 3.5,   0.0, 0.0,  false,2

AddPartWeaponMissile = aim9,  false, false, false,  4.935, 1.9, -3.3
AddPartWeaponMissile = aim9,  false, false, false,  -4.935, 1.9, -3.3

; AddRack=Entity type, RackPos X,Y,Z,   EntryPos X,Y,Z,   Range, ParaAlt
AddRack = container,      0.0, 1.4, -3.5,   0.0, -0.3, -5.0,   12.0,   40

AddRecipe = " G ",  "PXP",  "I I",  X,  iron_block,  G,  glass,  I,  iron_ingot,  P,  heavy_weighted_pressure_plate

BoundingBox =  0.0, 1.88, 0.0,  2.5, 2.5
BoundingBox =  0.0, 1.88, -4.65,  2.5, 2.5

BoundingBox =  4.96, 2.63, -3.87,  3.0, 0.6
BoundingBox = -4.96, 2.63, -3.87,  3.0, 0.6