DisplayName = MiG-29A Fulcrum
AddDisplayName = en_US, MiG-29A Fulcrum
AddDisplayName = ko_KR, MiG-29A 펄크럼
ItemID = 28717
MaxHp = 180
Speed = 1.15
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
ThrottleUpDown = 0.8
FlareType = 4
ParticlesScale = 0.7
EnableSeaSurfaceParticle = true
MaxFuel         = 1000
FuelConsumption = 1.0
ThirdPersonDist = 18

; M = Military(軍用機).  F = Fighter(戦闘機)
Category = M.F

HUD = plane

MobilityYaw = 2.0
MobilityPitch = 2.7
MobilityRoll = 2.5

AddTexture = mig29-ru
AddTexture = mig29-ua
AddTexture = mig29-pl
AddTexture = mig29-gdr
AddTexture = mig29-sb

AddSeat = 0.0, 2.23, 1.70

AddPartCanopy = 0.00, 3.572, 0.50, -1,0,0, 60

AddPartSteeringWheel =  2.205, 2.205, -10.5,  1,  0,  0,   10
AddPartSteeringWheel = -2.205, 2.205, -10.5, -1,  0,  0,   10
AddPartSteeringWheel = 0.0, 2.244, 2.326,   0,  0, -1,   15
AddPartThrottle = 0, 0, 0,  0, 0, 0,  0,  0,  0,  0.21

AddPartLG =  0.0, 1.75, 0.0,  1,0, 0,  90
AddPartLG =  1.7, 2.12, -5.44, -1,0,0, 90, 0,-1, 0, 80
AddPartLG = -1.7, 2.12, -5.44, -1,0,0, 90, 0, 1,0, 80

AddPartWeaponMissile = r27ae,  false, false, false,   3.0, 1.62, -4.4
AddPartWeaponMissile = r27ae,  false, false, false,  -3.0, 1.62, -4.4
AddPartWeaponMissile = r73_4, false, false, false,   3.66, 1.65, -5.65
AddPartWeaponMissile = r73_4, false, false, false,  -3.66, 1.65, -5.65
AddPartWeaponMissile = r73_4, false, false, false,   5.0, 1.64, -6.1
AddPartWeaponMissile = r73_4, false, false, false,  -5.0, 1.64, -6.1

AddWeapon = gsh-30-1,  0.84, 2.28, 2.03,   0.0, -1.0
AddWeapon = r27ae,  3.0, 1.62, -4.4,   0.0, -1.0
AddWeapon = r27ae, -3.0, 1.62, -4.4,   0.0, -1.0
AddWeapon = r73_4,  3.66, 1.65, -5.65,   0.0, -1.0
AddWeapon = r73_4, -3.66, 1.65, -5.65,   0.0, -1.0
AddWeapon = r73_4,  5.0, 1.64, -6.1,   0.0, -1.0
AddWeapon = r73_4, -5.0, 1.64, -6.1,   0.0, -1.0

AddWeapon = targeting_pod_ph50s,   0.0, 3.1,-0.6,    0.0, 0.0

AddRecipe = "DFI",  "IPR",  "XXX",  D,  dye,  1,  R,  redstone,  X,  iron_block,  F,  furnace,  I,  iron_ingot,  P,  piston

BoundingBox =  0.00, 2.6, 2.4,  2.5, 2.0
BoundingBox =  0.00, 2.5, -1.0,  2.5, 2.3
BoundingBox =  0.00, 2.1, -4.5,  3.0, 2.0
BoundingBox =  0.00, 1.8, -8.5,  3.0, 2.0
BoundingBox = -4.0, 2.1, -6.5,  3.0, 0.8
BoundingBox =  4.0, 2.1, -6.5,  3.0, 0.8