﻿DisplayName = F-80C Shooting Star
AddDisplayName = en_US, F-80C Shooting Star
AddDisplayName = ko_KR, F-80C 슈팅스타
ItemID = 40001
MaxHp = 160
Speed = 1.0
Sound = plane
onGroundPitch = 2
ThrottleUpDown = 0.8
MaxFuel = 1000
FuelConsumption = 1.0
ThrottleUpDownOnEntity = 2.0
EnableSeaSurfaceParticle = true
ParticlesScale = 0.6
ThirdPersonDist = 15

; M = Military.  F = Fighter
Category = M.F

AddTexture = f-80c-2
;AddTexture = qf-80

HUD = plane_wwii

EntityWidth  = 0.9
EntityHeight = 0.9

MobilityYaw = 1.2
MobilityPitch = 1.5
MobilityRoll = 1.3

AddSeat = 0.0, 1.40, 0.10

;AddPartCanopy = 0.0, 2.21, -1.45, -1,0,0, 45
AddPartSlideCanopy = 0.0, 0.0, -1.2

AddPartLG =  0.00, 0.90, 2.353,  1,0,0,  100
AddPartLG =  1.56, 1.00, -1.47,  0,0, -1, 90
AddPartLG = -1.56, 1.00, -1.47,  0,0, 1, 90

AddWeapon = an-m3,  0.367, 1.27, 3.44,   0.0, -2.5
AddWeapon = an-m3,  0.233, 1.08, 3.70,   0.0, -2.5
AddWeapon = an-m3,  0.118, 1.21, 4.24,   0.0, -2.5
AddWeapon = an-m3,  -0.367, 1.27, 3.44,   0.0, -2.5
AddWeapon = an-m3,  -0.233, 1.08, 3.70,   0.0, -2.5
AddWeapon = an-m3,  -0.118, 1.21, 4.24,   0.0, -2.5

;AddPartNozzle = 0.0, 1.52, -7.67, -1, 0, 0

BoundingBox =  0.00, 1.60,  2.70,  1.6, 1.6, 0.8
BoundingBox =  0.00, 1.60,  0.40,  2.0, 1.8
BoundingBox =  0.00, 1.60,  -2.50,  2.0, 1.8
BoundingBox =  0.00, 1.60,  -5.00,  1.6, 1.6

BoundingBox = -2.92, 1.00,  -2.00,  2.0, 0.6
BoundingBox =  2.92, 1.00,  -2.00,  2.0, 0.6
BoundingBox =  -5.40, 1.15,  -1.68,  1.5, 0.6, 0.8
BoundingBox =  5.40, 1.15,  -1.68,  1.5, 0.6, 0.8

;PLACEHOLDER RECIPE
AddRecipe = "  P",  "XXY",  "XXX",  X,  iron_block,  Y,  glass,  P,  iron_ingot
