DisplayName = F-4E Phantom II
AddDisplayName = en_US, F-4E Phantom II
AddDisplayName = ko_KR, F-4E 팬텀 II
ItemID = 40019
MaxHp = 210
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
Speed = 1.08
FlareType = 3
ParticlesScale = 0.7
EnableSeaSurfaceParticle = true
MaxFuel         = 1100
FuelConsumption = 1.0
AutoPilotRot = 0
CameraZoom = 2
; M = Military(軍用機).  F = Fighter(戦闘機)
Category = M.F
ThirdPersonDist = 20

HUD = plane, plane_gnr

;MobilityYaw = 1.5
;MobilityPitch = 2.0
;MobilityRoll = 2.5

AddTexture = f4e_2
AddTexture = f4e_3
AddTexture = f4e_4
AddTexture = f4e_5
AddTexture = f4e_6
AddTexture = f4e_7
AddTexture = f4e_8
AddTexture = f4e_9
AddTexture = f4e_10

AddSeat       = 0.00, 2.04, 2.09
AddGunnerSeat = 0.00, 2.50, 0.34,  0.0, 0.0, 0.0, true

AddPartCanopy =  0.00, 3.754, 1.619,  1,0,0,  -50
AddPartCanopy =  0.00, 3.799, -0.235,  1,0,0,  -50

;AddPartNozzle =  0.7834, 1.796, -9.044, -1,0,0
;AddPartNozzle = -0.7834, 1.796, -9.044, -1,0,0

AddPartLG = 0.00, 1.272, 3.763, -1,0,0, 105
AddPartLG = 0.00, 1.103, 3.954, -1,0,0, 108
AddPartLG = 3.36, 1.448, -4.84, 0,0,-1, 90
AddPartLG = -3.36, 1.448, -4.84, 0,0,1, 90

AddPartWing = 4.887, 1.621, -5.932,  0,0,1,  90
AddPartWing = -4.887, 1.621, -5.932,  0,0,1, -90

AddPartSteeringWheel = 0.0, 2.276, 3.031,  0,0,-1,  20
AddPartSteeringWheel = 0.0, 2.308, 0.947,  0,0,-1,  20
AddPartSteeringWheel = 3.994, 1.463, -6.767,  -0.959, 0.003, 0.283,  20
AddPartSteeringWheel = -3.994, 1.463, -6.767,  0.959, 0.003, 0.283,  20
AddPartThrottle = 0.0, 0.0, 0.0,  0,0,0,  0,0,0,  0.25

;weapon parts
AddPartRotWeapon  = m61a1_gpod,   false,  false,  false,   0.0, 1.06, 6.9
AddPartRotWeapon  = m61a1_gpod,   false,  false,  false,   4.2, 0.75, -2.3
AddPartRotWeapon  = m61a1_gpod,   false,  false,  false,  -4.2, 0.75, -2.3

AddPartWeaponMissile = aim7_f,   false,  false,  false,    0.6, 1.3, 0.7
AddPartWeaponMissile = aim7_f,   false,  false,  false,   -0.6, 1.3, 0.7
AddPartWeaponMissile = aim7_f,   false,  false,  false,    1.2, 1.23, -5.7
AddPartWeaponMissile = aim7_f,   false,  false,  false,   -1.2, 1.23, -5.7

AddPartWeaponMissile = aim9_l, false,  false,  false,    2.76, 1.18, -2.65
AddPartWeaponMissile = aim9_l, false,  false,  false,   -2.76, 1.18, -2.65
AddPartWeaponMissile = aim9_l, false,  false,  false,    2.24, 1.18, -2.65
AddPartWeaponMissile = aim9_l, false,  false,  false,   -2.24, 1.18, -2.65

AddPartWeaponMissile = mk82_12, false,  false,  false,    0.0, 0.45, -2.75
AddPartWeaponMissile = mk82_12, false,  false,  false,    0.0, 0.45, -5.45
AddPartWeaponMissile = mk82_12, false,  false,  false,    0.3, 0.9, -2.75
AddPartWeaponMissile = mk82_12, false,  false,  false,   -0.3, 0.9, -2.75
AddPartWeaponMissile = mk82_12, false,  false,  false,    0.3, 0.9, -5.45
AddPartWeaponMissile = mk82_12, false,  false,  false,   -0.3, 0.9, -5.45
AddPartWeaponMissile = mk82_12, false,  false,  false,    2.5, 0.35, -2.65
AddPartWeaponMissile = mk82_12, false,  false,  false,   -2.5, 0.35, -2.65
AddPartWeaponMissile = mk82_12, false,  false,  false,    2.8, 0.8, -2.65
AddPartWeaponMissile = mk82_12, false,  false,  false,   -2.8, 0.8, -2.65
AddPartWeaponMissile = mk82_12, false,  false,  false,    2.2, 0.8, -2.65
AddPartWeaponMissile = mk82_12, false,  false,  false,   -2.2, 0.8, -2.65

;weapons
AddWeapon = m61a1_gpod,  0.0, 1.06,  6.9,   0.0,-3.0
AddWeapon = m61a1_gpod,  4.2, 0.75, -2.3,   2.0,-3.0
AddWeapon = m61a1_gpod, -4.2, 0.75, -2.3,  -2.0,-3.0

AddWeapon = aim7_f,    0.6, 1.3, 0.7,      0.0, 0.0, true, 2
AddWeapon = aim7_f,   -0.6, 1.3, 0.7,      0.0, 0.0, true, 2
AddWeapon = aim7_f,    1.2, 1.23, -5.7,    0.0, 0.0, true, 2
AddWeapon = aim7_f,   -1.2, 1.23, -5.7,    0.0, 0.0, true, 2

AddWeapon = aim9_l,    2.76, 1.18, -2.65,    0.0, 0.0
AddWeapon = aim9_l,   -2.76, 1.18, -2.65,    0.0, 0.0
AddWeapon = aim9_l,    2.24, 1.18, -2.65,    0.0, 0.0
AddWeapon = aim9_l,   -2.24, 1.18, -2.65,    0.0, 0.0

AddWeapon = mk82_12,   0.0, 0.45, -2.75,   0.0, 0.0, true, 2
AddWeapon = mk82_12,   0.0, 0.45, -5.45,   0.0, 0.0, true, 2
AddWeapon = mk82_12,   0.3, 0.9, -2.75,   0.0, 0.0, true, 2
AddWeapon = mk82_12,  -0.3, 0.9, -2.75,   0.0, 0.0, true, 2
AddWeapon = mk82_12,   0.3, 0.9, -5.45,   0.0, 0.0, true, 2
AddWeapon = mk82_12,  -0.3, 0.9, -5.45,   0.0, 0.0, true, 2
AddWeapon = mk82_12,   2.5, 0.35, -2.65,   0.0, 0.0, true, 2
AddWeapon = mk82_12,  -2.5, 0.35, -2.65,   0.0, 0.0, true, 2
AddWeapon = mk82_12,   2.8, 0.8, -2.65,   0.0, 0.0, true, 2
AddWeapon = mk82_12,  -2.8, 0.8, -2.65,   0.0, 0.0, true, 2
AddWeapon = mk82_12,   2.2, 0.8, -2.65,   0.0, 0.0, true, 2
AddWeapon = mk82_12,  -2.2, 0.8, -2.65,   0.0, 0.0, true, 2

AddRecipe = "  X",  "XXY",  "ZZZ",  X,  iron_block,  Y,  furnace,  Z,  iron_ingot,  D,  diamond_block

BoundingBox = 0.0, 4.85, -12.8,  1.28, 1.6, 0.8
BoundingBox = 0.0, 1.75, 4.9,  1.6, 1.6
BoundingBox = 0.0, 1.65, 6.65,  1.28, 1.28
BoundingBox = 0.0, 2.35, 2.85,  2.0, 2.3
BoundingBox = 0.0, 2.5, -0.2,  3.124, 2.5
BoundingBox = 0.0, 2.5, -3.85,  3.124, 2.5
BoundingBox = 0.0, 2.5, -7.5,  3.124, 2.5
BoundingBox = 0.0, 2.9, -10.5,  2.0, 2.0
BoundingBox = 0.0, 3.15, -12.75,  1.6, 1.6
BoundingBox = 1.75, 2.3, -13.0,  1.6, 0.8, 0.8
BoundingBox = -1.75, 2.3, -13.0,  1.6, 0.8, 0.8
BoundingBox = 3.6, 1.55, -5.5,  4.0, 1.0
BoundingBox = -3.6, 1.55, -5.5,  4.0, 1.0
