DisplayName = HM-6 Concussion Missile [AG]
Type = TVMissile
Power = 80
Acceleration = 3.5
Explosion = 6
Flaming = true
Sight = MoveSight
Delay = 20
ReloadTime = 100
Round = 6
ModeNum = 2
ModelBullet = mg7
Sound = missile_3_snd

DamageFactor = tank, 2.5

MaxAmmo = 12
SuppliedNum = 2
Item =  1, iron_ingot
Item =  1, gunpowder
Item =  1, redstone