DisplayName = Anti-Tank Missile
Type = ASMissile
Power = 60
Acceleration = 2.0
Explosion = 3
Flaming = true
Sight = MoveSight
Delay = 50
ModeNum = 2
ModelBullet = 9M113
Sound = hailfire_shoot
;Sound = missile_2_snd
Group = MainGun
TrajectoryParticle = largesmoke

;DEBUG:Manual control only
FixMode = 1

; DEBUG
;RigidityTime = 30

DamageFactor = tank, 1.2

MaxAmmo = 30
SuppliedNum = 10
Item =  2, iron_ingot
Item =  3, gunpowder
Item =  2, redstone