DisplayName = Concussion Missile (AA)
Type = AAMissile
Power = 60
Acceleration = 4
Explosion = 5
Flaming = false
Sight = MissileSight
Delay = 20
ReloadTime = 110
Round = 4
LockTime = 22
ProximityFuseDist = 1
ModelBullet = aim9lm
Sound = missile_1_snd
TrajectoryParticle = largesmoke

MaxAmmo = 8
SuppliedNum = 4
Item =  1, iron_ingot
Item =  1, gunpowder
Item =  1, redstone
