DisplayName = AT-TE
AddDisplayName = en_US, AT-TE
MaxHp = 600
Speed = 0.55
Sound = atat-walk
ThrottleUpDown = 5.0
MobilityYawOnGround = 3.0
MinRotationPitch = -90
MaxRotationPitch = 90
MobilityRoll = 0
Gravity = -0.1
GravityInWater = -0.1
DamageFactor = 0.0
CameraZoom = 3
EnableNightVision = true
CameraRotationSpeed = 90
MaxFuel = 2000
FuelConsumption = 2.0
StepHeight = 3
DefaultFreelook = false
HideEntity = false
FlareType = 10
OnGroundPitchFactor = 2.0
OnGroundRollFactor  = 1.3
ThirdPersonDist = 30
SubmergedDamageHeight = 4

SetWheelPos = 3.56, -0.24, 5.42, -2.28, -9.81

HUD = mbt_hud, mbt_gnr, mbt_gnr, mbt_gnr, mbt_gnr

CameraPosition = 0.0, 6.968, 7.2
AddGunnerSeat = 0.0, 6.0, 6.8, 0.0, 6.968, 7.395, false, -360, 360

AddGunnerSeat = 0.0, 5.45, -3.6, 0.0, 11.5, 2.278, false, -40, 10, false
;AddGunnerSeat = 0.0, 5.17, 0.83, 1.563, 5.07, 9.428, false, -360, 360, false
;AddGunnerSeat = 0.0, 5.17, 0.83, -1.563, 5.07, 9.428, false, -360, 360, false
AddGunnerSeat = 0.0, 5.5, -7.25, 0.0, 7.15, -8.9, false, -360, 360, false

MotionFactor = 0.9
ArmorMinDamage = 9
ArmorMaxDamage = 500
ArmorDamageFactor = 0.95
EnableBack = true
PivotTurnThrottle = 0.0

AddTexture = atte_green
AddTexture = atte_blue

AddPartWeapon = rep_laser_tank2 / rep_laser_he2, false, true, false, 0.0, 8.122, 2.278, 0
AddPartWeaponChild = false, true, 0.0, 8.792, 3.695
AddWeapon = rep_laser_tank2, 0.0, 8.781, 2.278, 0,0, false, 2,0, -360,360,-40,10
AddWeapon = rep_laser_he2, 0.0, 8.781, 2.278, 0,0, false, 2,0, -360, 360, -40, 10

AddWeapon = rep_atte_t3, 1.578, 6.08, 6.426, 0,0,true,1,0, -20,20,-30,30
AddWeapon = rep_atte_t3, 1.558, 4.068, 6.7, 0,0,true,1,0, -20,20,-30,30
AddPartWeapon = rep_atte_t3, false, true, true, 1.578, 6.08, 6.426
AddPartWeapon = rep_atte_t3, false, true, true, 1.558, 4.068, 6.7

AddWeapon = rep_atte_t3, -1.578, 6.08, 6.426, 0,0,true,1,0, -20,20,-30,30
AddWeapon = rep_atte_t3, -1.558, 4.068, 6.7, 0,0,true,1,0, -20,20,-30,30
AddPartWeapon = rep_atte_t3, false, true, true, -1.578, 6.08, 6.426
AddPartWeapon = rep_atte_t3, false, true, true, -1.558, 4.068, 6.7

AddWeapon = rep_atte_t5, 1.024, 6.253, -9.913, 0,0,false,3,180, -45,45,-40,10
AddWeapon = rep_atte_t5, -1.024, 6.253, -9.913, 0,0,false,3,180, -45,45,-40,10
AddPartWeapon = rep_atte_t5, false, true, true, 1.024, 6.253, -9.913
AddPartWeapon = rep_atte_t5, false, true, true, -1.024, 6.253, -9.913

BoundingBox =  3.56, 0.88, 5.42, 2.0, 2.0, 0.8
BoundingBox =  -3.56, 0.88, 5.42, 2.0, 2.0, 0.8
BoundingBox =  3.56, 0.88, -9.81, 2.0, 2.0, 0.8
BoundingBox =  -3.56, 0.88, -9.81, 2.0, 2.0, 0.8
BoundingBox =  6.14, 1.24, -2.25, 2.0, 2.0, 0.8
BoundingBox =  -6.14, 1.24, -2.25, 2.0, 2.0, 0.8

BoundingBox = 0.0, 8.9, 2.5, 2.0, 2.0, 0.7

BoundingBox =  0.0, 5.94, 7.0, 1.5, 3.0,  1.0
BoundingBox = 0.0, 5.5, 3.37, 6.0, 3.0, 1.0
BoundingBox = 0.0, 5.18, -1.77, 4.0, 5.0, 1.2
BoundingBox = 0.0, 5.3, -7.0, 5.0, 4.0, 1.0

AddRecipe = "TXX",  " XX",  "I I",  X,  iron_block,  I,  iron_ingot,  T,  tnt
