﻿DisplayName = HMP Droid Gunship (Troop Transport)
AddDisplayName = en_US, HMP Droid Gunship (Troop Transport)
ItemID = 41202
MaxHp = 210
Speed = 0.82
Sound = laat_engine
ThrottleUpDown = 1.0
ThirdPersonDist = 18
HideEntity = true
;FlareType = 3
EnableEntityRadar = true
EnableNightVision = true
EnableGunnerMode = false

Category = S.A

HUD = heli, heli_gnr, heli_gnr

MaxFuel         = 1200
FuelConsumption = 1.0

MobilityYaw = 1.0
MobilityPitch = 1.0
MobilityRoll = 1.0

AddRotor= 1, 0,  0.00,  2.9,  -5.38,  0.0, -1.0, 0.0

AddSeat = 0.0, 1.3, 2.8
AddGunnerSeat = 0.0, 1.0, 0.0, 2.922, 0.29, 2.40, false, -360, 360, false
AddGunnerSeat = 0.0, 1.0, 0.0, -2.922, 0.29, 2.40, false, -360, 360, false

AddSeat =  1.216, 0.28, -4.746
AddSeat = -1.216, 0.28, -4.746
AddSeat =  1.216, 0.28, -6.046
AddSeat = -1.216, 0.28, -6.046
AddSeat =  1.216, 0.28, -7.346
AddSeat = -1.216, 0.28, -7.346
AddSeat =  1.216, 0.28, -8.646
AddSeat = -1.216, 0.28, -8.646
AddSeat =  1.216, 0.28, -9.946
AddSeat = -1.216, 0.28, -9.946

AddWeapon = cis_laser_m, 0, 0.06, 1.946, 0, 0, true, 1,0, -50, 50, 0, 25

AddPartWeapon = cis_laser_m, false, true, false, 0, 0.447, 1.948
AddPartWeaponChild = false, true, 0, 0.0635, 2.441

AddWeapon = cis_laser_l2, 5.773, 1.085, -3.584, 3, 0
AddWeapon = cis_laser_l2, -5.773, 1.085, -3.584, -3, 0

AddWeapon = cis_rocket_hmp, 2.427, 1.426, -1.816, -1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, -2.427, 1.426, -1.816, 1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, 2.928, 1.428, -2.155, -1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, -2.928, 1.428, -2.155, 1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, 3.418, 1.428, -2.495, -1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, -3.418, 1.428, -2.495, 1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, 3.917, 1.428, -2.835, -1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, -3.917, 1.428, -2.835, 1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, 4.426, 1.426, -2.823, -1,0, true, 1, 0,0,0, 0,25
AddWeapon = cis_rocket_hmp, -4.426, 1.426, -2.823, 1,0, true, 1, 0,0,0, 0,25

AddWeapon = cis_agm, 3.163, 0.9065, -2.346, 0,0, true, 1
AddWeapon = cis_agm, -3.163, 0.9065, -2.346, 0,0, true, 1

;formerly cis_aam3
AddWeapon = cis_agm, 3.687, 0.9066, -2.659, 0,0, true, 1
AddWeapon = cis_agm, -3.687, 0.9066, -2.659, 0,0, true, 1

AddWeapon = cis_laser_hmp1, 1.348, 0.508, 1.239, 0, 0, false, 2,0, -60, 0, -25, 25

AddPartWeapon = cis_laser_hmp1, false, true, true, 1.348, 0.508, 1.239

AddWeapon = cis_laser_hmp2, -1.348, 0.508, 1.239, 0, 0, false, 3,0, 0, 60, -25, 25

AddPartWeapon = cis_laser_hmp2, false, true, true, -1.348, 0.508, 1.239

AddPartWeapon = cis_laser_m, false, true, false, 0, 0.447, 1.948
AddPartWeaponChild = false, true, 0, 0.0635, 2.441

BoundingBox =  0.0, 1.38,  0.40,  2.5, 2.5
BoundingBox =  0.0, 1.75, -1.46,  2.0, 2.0
BoundingBox =  3.263, 2.133, -3.54,  3.0, 1.5
BoundingBox =  -3.263, 2.133, -3.54,  3.0, 1.5
BoundingBox = 2.577, 2.50, -8.0, 3.0, 1.3
BoundingBox = -2.577, 2.50, -8.0, 3.0, 1.3
BoundingBox = 0.0, 2.296, -5.379, 3.0, 1.3
BoundingBox = 0.0, 2.313, -8.626, 3.0, 1.3

AddRecipe = "   ",  " DR",  "XXX",  X,  iron_block,  R,  redstone_block,  D,  dispenser
