DisplayName = Lamborghini Huracán Performante Spyder
AddDisplayName = ja_JP, Lamborghini Huracán Performante Spyder
AddRecipe = "GDI",  "IGD",  "DGI",  I,  iron_block,  G,  gold_block,  D,  diamond_block
MaxHp = 150
Speed = 1.25
Sound = l_hp
MobilityYawOnGround = 10.0
ThrottleUpDown = 10.0
MinRotationPitch = -90
MaxRotationPitch =  90
MobilityRoll = 0
Gravity = -0.15
GravityInWater = -0.1
DamageFactor = 0.8
ThirdPersonDist = 5

StepHeight = 1.5

AddTexture = l_hps 2
AddTexture = l_hps gris
AddTexture = l_hps 2 gris
AddTexture = l_hps negro
AddTexture = l_hps 2 negro
AddTexture = l_hps rojo 2
AddTexture = l_hps 2 rojo 2
AddTexture = l_hps rojo
AddTexture = l_hps 2 rojo
AddTexture = l_hps naranja
AddTexture = l_hps 2 naranja
AddTexture = l_hps amarillo
AddTexture = l_hps 2 amarillo
AddTexture = l_hps verde
AddTexture = l_hps 2 verde
AddTexture = l_hps verde 2
AddTexture = l_hps 2 verde 2
AddTexture = l_hps azul
AddTexture = l_hps 2 azul
AddTexture = l_hps cian
AddTexture = l_hps 2 cian

CameraPosition =  0.48,  0.82,  0.00, true
CameraPosition = -0.75,  0.65,  0.60, true, -135, 0
CameraPosition = -0.11,  0.80, -0.40, true,  -15, 15
CameraPosition = -0.60,  0.91, -0.30, true,  -32, 18
CameraPosition =  1.65,  0.30,  3.90, true, -207, 0
CameraPosition = -1.60, -0.15, -2.70, true,  -15, 0
CameraPosition =  1.60,  0.10,  1.00, true,   15, 0

HUD = l_h_hud, none
 
AddSeat =   0.48,  -0.29,  -0.1
AddSeat =  -0.48,  -0.17,  -0.1 

SetWheelPos =  0.70,  -0.24,  1.82, -1.93

PartWheelRot = 61

AddPartWheel     = -0.9045,  0.0856,  1.5261,   30
AddPartWheel     =  0.9045,  0.0856,  1.5261,   30
AddPartWheel     = -1.1921,  0.1062, -1.8044
AddPartWheel     =  1.1921,  0.1062, -1.8044

;後退可能にする
EnableBack = true
; C = Civilian(民間機)
Category = C

; Tank or Car or Unknown
WeightType = Unknown

;PivotTurnThrottle を0より大きい値にすると超信地旋回ができなくなる。デフォルトは0
PivotTurnThrottle = 0.1

AddPartSteeringWheel =   0.9045,  0.0856,  1.5261,  0.0, 1.0, 0.0,   30
AddPartSteeringWheel =  -0.9045,  0.0856,  1.5261,  0.0, 1.0, 0.0,   30

AddPartSteeringWheel =   0.4825,  0.5423,  0.4412,  0.0, 1, -2.74747419,   130

AddPartCanopy   =  1.107, 0.358, 1.051,  0, 1, 0, -60
AddPartCanopy   =  0.000, 0.000, 0.000,  0,0,0, 0

AddPartHatch = -1.107, 0.358, 1.051,  0, 1, 0, 60
                   
AddPartThrottle =  0.483, 0.60, 0.7273,  0, 1, -5.67128182, -230

;AddFixedSearchLight= 座標X, Y, Z,       開始地点の色, 終了地点の色,  距離, 終端の半径, Yaw, Pitch
;ヘッドライト                           
;AddFixedSearchLight =  0.95, 0.50, 2.70,   0x20FFFFFF,   0x00FFFFC0,    30.0, 15.0,  -5,  0
;AddFixedSearchLight = -0.95, 0.50, 2.70,   0x20FFFFFF,   0x00FFFFC0,    30.0, 15.0,   5,  0

MaxFuel         = 600
FuelConsumption = 0.5

AddWeapon = l_claxon,    0.00, 0.00, 0.00,  0.0,0.0
AddWeapon = l_hp_startup,    0.00, 0.00, 0.00,  0.0,0.0
AddWeapon = l_hp_enginesound,    0.00, 0.00, 0.00,  0.0,0.0

EntityWidth  = 0.78
EntityHeight = 0.78

BoundingBox =  0.0, 0.30,  1.8,  2.2, 0.9,  0.9
BoundingBox =  0.0, 0.57, -1.8,  2.2, 1.0,  1.1
BoundingBox =  0.0, 0.40, -0.4,  1.9, 0.8

OnGroundPitchFactor = 18.0
OnGroundRollFactor  = 4.8

InventorySize = 9