DisplayName = P-51D Mustang
AddDisplayName = ja_JP, P-51D マスタング
ItemID = 30202
MaxHp = 150
Speed = 1.25
Sound = prop
onGroundPitch = 13
ThrottleUpDown = 0.7
MaxFuel         = 1300
FuelConsumption = 1.0
ThrottleUpDownOnEntity = 2.0
ThirdPersonDist = 12
RotorSpeed = 150

UnmountPosition = 3.0, 2.0, -4.0

; W = WWII.  F = Fighter(戦闘機)
Category = W.F

HUD = plane_wwii

AddTexture = p-51d_c

AddSeat = 0.0,  2.00, -1.82

AddPartSlideCanopy = 0, 0.00, -0.6

MobilityYaw = 3.0
MobilityRoll = 1.2
MobilityPitch = 3.0

AddPartLG =   2.46, 1.60, -0.36,  0,0,-1, 88.5, 1,0,0, 25
AddPartLG =  -2.46, 1.60, -0.36,  0,0, 1, 88.5, 1,0,0, 25
AddPartLG =   0.00, 1.70,  4.00,  1,0, 0, 5
AddPartLG =   0.00, 1.70,  4.00,  1,0, 0, 4
AddPartLG =   0.00, 1.70,  4.00,  1,0, 0, 4

AddPartRotor =    0.00,  2.27, 3.87,   1,0, 0
AddBlade = 1, 0,  0.00,  2.27, 3.87,   0,0,-1

AddWeapon = mg12_7mm,  3.39, 1.63, -0.01, -0.5, -0.5
AddWeapon = mg12_7mm,  3.12, 1.61,  0.01, -0.5, -0.5
AddWeapon = mg12_7mm,  2.82, 1.59,  0.01, -0.5, -0.5
AddWeapon = mg12_7mm, -3.39, 1.63, -0.01, -0.5, -0.5
AddWeapon = mg12_7mm, -3.12, 1.61,  0.01, -0.5, -0.5
AddWeapon = mg12_7mm, -2.82, 1.59,  0.01, -0.5, -0.5

AddRecipe = " G ",  "IDI",  "I I",  I,  iron_block,  D,  diamond,  P,  paper,  G,  glass

BoundingBox =  0.00, 2.24,  2.63,   1.1, 1.1,  1.2
BoundingBox =  0.00, 2.15,  1.10,   1.5, 1.5,  1.2
BoundingBox =  0.00, 2.13, -0.50,   1.5, 1.8
BoundingBox =  0.00, 2.25, -2.17,   1.5, 2.2
BoundingBox =  0.00, 2.08, -3.67,   1.2, 2.0
BoundingBox =  0.00, 2.25, -4.95,   1.0, 1.5
BoundingBox =  0.00, 2.50, -6.15,   1.0, 1.0
BoundingBox =  0.00, 2.70, -7.50,   1.0, 1.0
BoundingBox =  0.00, 3.77, -8.60,   0.2, 2.0,  0.9

BoundingBox =  1.50, 2.85, -7.95,   1.3, 0.1,  0.9
BoundingBox = -1.50, 2.85, -7.95,   1.3, 0.1,  0.9
BoundingBox =  2.20, 1.55, -1.50,   2.8, 0.4,  0.9
BoundingBox = -2.20, 1.55, -1.50,   2.8, 0.4,  0.9
BoundingBox =  5.15, 1.75, -1.35,   2.2, 0.3,  0.8
BoundingBox = -5.15, 1.75, -1.35,   2.2, 0.3,  0.8


